Last week in Assassin’s Creed: Odyssey a quest editor for users started working. Further the story develops in the style of “it never happened and here it is again”: some gamers instead of full-fledged quests began to make “feeders”, where you can get a huge amount of experience for nothing.
A Kotaku contributor included custom quests in Assassin’s Creed: Odyssey and found one of the quests for shameless farming. For each run, the author gave the player 180,000 experience and 11,190 money (or 270,000 experience if the player has boosters). The average time to complete the quest was zero minutes, and it was run more than 27,000 times.
According to the author of Kotaku, in this quest you simply appear next to a group of friendly soldiers who instantly kill the necessary enemy – the player does not even have time to move.
And this quest can be repeated over and over again – Odyssey allows you to quickly take the mission again. Here’s a perfect “grind” that allows you to score a dozen levels (if not more) in just a few minutes. Some “feeders” are placed right on the starting island – apparently, so that newcomers can “bury” the character before the events of the main game run to full speed.
In general, this behavior of users was predictable. But in the case of Odyssey a certain irony appears: the game sells microtransactions accelerating the leveling up and increasing the money flow. So when Ubisoft launched the quest editor, did it shoot its own knee?
There’s a possibility that the developers will soon plug the hole in the toolkit. Perhaps Ubisoft is making some attempts right now: the author of Kotaku reports that after a few hours he could not find the “grindylki” which he came across earlier.
Recall that the official support for Assassin’s Creed: Odyssey is still going on: the series of add-ons “Destiny of Atlantis” has not yet been completed, and the in-game store release new items.